MaxstARSDK
SurfaceMesh.h
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1 /*==============================================================================
2 Copyright 2017 Maxst, Inc. All Rights Reserved.
3 ==============================================================================*/
4 
5 
6 #pragma once
7 
8 #include "Types.h"
9 #include <mutex>
10 
11 namespace maxstAR
12 {
17  {
18  public:
19  virtual ~SurfaceMesh() {}
20 
25  virtual float getInitializingProgress() = 0;
26 
30  virtual int getVertexCount() = 0;
31 
35  virtual int getIndexCount() = 0;
36 
40  virtual float *getVertexBuffer() = 0;
41 
45  virtual unsigned short *getIndexBuffer() = 0;
46  };
47 }
virtual ~SurfaceMesh()
Definition: SurfaceMesh.h:19
Definition: BackgroundRenderer.h:11
Contains surface&#39;s mesh data generated from slam tracking.
Definition: SurfaceMesh.h:16
#define MAXSTAR_API
Definition: Types.h:11