MaxstARSDK
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Classes | |
enum | RenderingOption |
Public Member Functions | |
BackgroundTexture | getBackgroundTexture () |
void | begin (BackgroundTexture backgroundTexture) |
void | renderBackgroundToTexture () |
void | end () |
void | setRenderingOption (RenderingOption ...args) |
Static Public Member Functions | |
static BackgroundRenderer | getInstance () |
Do background rendering. Background rendering includes camera image, feature point, slam initialization progress bar, watermark, surface mesh
void com.maxst.ar.BackgroundRenderer.begin | ( | BackgroundTexture | backgroundTexture | ) |
Prepare background rendering to BackgroundTexture
backgroundTexture | Target texture for background rendering |
void com.maxst.ar.BackgroundRenderer.end | ( | ) |
End background rendering to BackgroundTexture
BackgroundTexture com.maxst.ar.BackgroundRenderer.getBackgroundTexture | ( | ) |
Get texture for background rendering
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static |
Get BackgroundRenderer instance
void com.maxst.ar.BackgroundRenderer.renderBackgroundToTexture | ( | ) |
Rendering background to BackgroundTexture
void com.maxst.ar.BackgroundRenderer.setRenderingOption | ( | RenderingOption ... | args | ) |
Set additional rendering option. Slam feature point, Surface mesh, etc. Should be called after initRendering
args | RenderingOption values |