Contains surface's mesh data generated from slam tracking
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Contains surface's mesh data generated from slam tracking
◆ GetIndexBuffer()
| short [] maxstAR.SurfaceMesh.GetIndexBuffer |
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surface mesh index buffer (Always returns same address so index count must be considered )
- Returns
- surface mesh index buffer
◆ GetIndexCount()
| int maxstAR.SurfaceMesh.GetIndexCount |
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- Returns
- surface mesh index count
◆ GetInitializingProgress()
| float maxstAR.SurfaceMesh.GetInitializingProgress |
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Get a percentage of progress during an initialization step of SLAM
- Returns
- Slam initializing progress
◆ GetVertexBuffer()
| float [] maxstAR.SurfaceMesh.GetVertexBuffer |
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surface mesh vertex buffer (Always returns same address so vertex count must be considered)
- Returns
- surface mesh vertex buffer
◆ GetVertexCount()
| int maxstAR.SurfaceMesh.GetVertexCount |
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- Returns
- surface mesh vertex count
The documentation for this class was generated from the following file: