Contains surface's mesh data generated from slam tracking.
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#import <MasSurfaceMesh.h>
Contains surface's mesh data generated from slam tracking.
◆ getIndexBuffer()
- (unsigned short*) getIndexBuffer |
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- Returns
- surface mesh index buffer (Always returns same address so index count must be considered )
◆ getIndexCount()
- Returns
- surface mesh index count
◆ getInitializingProgress()
- (float) getInitializingProgress |
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Get a percentage of progress during an initialization step of SLAM.
- Returns
- Slam initializing progress
◆ getVertexBuffer()
- (float*) getVertexBuffer |
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- Returns
- surface mesh vertex buffer (Always returns same address so vertex count must be considered)
◆ getVertexCount()
- Returns
- surface mesh vertex count
◆ init:()
- (instancetype) init: |
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(void *) |
surfeceMesh |
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The documentation for this class was generated from the following file: