#import <MasMatrixUtil.h>
◆ floatArrayForMatrix:()
+ (const float *) floatArrayForMatrix: |
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(matrix_float4x4) |
matrix |
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◆ makeMatrix:()
+ (matrix_float4x4) makeMatrix: |
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(float *) |
data |
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◆ rotate:y:z:matrix:()
+ (matrix_float4x4) rotate: |
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(float) |
x |
y: |
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(float) |
y |
z: |
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(float) |
z |
matrix: |
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(matrix_float4x4) |
matrix |
|
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| |
◆ rotation:y:z:()
+ (matrix_float4x4) rotation: |
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(float) |
x |
y: |
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(float) |
y |
z: |
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(float) |
z |
|
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◆ scale:y:z:()
+ (matrix_float4x4) scale: |
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(float) |
x |
y: |
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(float) |
y |
z: |
|
(float) |
z |
|
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| |
◆ translate:positionY:positionZ:matrix:()
+ (matrix_float4x4) translate: |
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(float) |
x |
positionY: |
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(float) |
y |
positionZ: |
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(float) |
z |
matrix: |
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(matrix_float4x4) |
matrix |
|
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| |
◆ translation:y:z:()
+ (matrix_float4x4) translation: |
|
(float) |
x |
y: |
|
(float) |
y |
z: |
|
(float) |
z |
|
|
| |
The documentation for this class was generated from the following file:
- /Users/keane/Work/MaxstARSDK/MaxstARSDK_master/MaxstAR/MaxstARiOS/MasMatrixUtil.h