Parent class of all TrackableBehaviour. Save tracking file's id (uuid), name, path etc. All setting datas are for editor mode and runtime tracking result.
More...
|
virtual void | OnTrackFail () |
| Common interface to notify this target lost tracking. Child class can override this method to receive tracking lost event More...
|
|
virtual void | OnTrackSuccess (string id, string name, Matrix4x4 poseMatrix) |
| Common interface to notify this target tracking success. Child class can override this method to receive tracking success event More...
|
|
Parent class of all TrackableBehaviour. Save tracking file's id (uuid), name, path etc. All setting datas are for editor mode and runtime tracking result.
◆ OnTrackerDataFileChanged()
virtual void maxstAR.AbstractTrackableBehaviour.OnTrackerDataFileChanged |
( |
string |
trackerFileName | ) |
|
|
protectedvirtual |
◆ OnTrackFail()
virtual void maxstAR.AbstractTrackableBehaviour.OnTrackFail |
( |
| ) |
|
|
virtual |
Common interface to notify this target lost tracking. Child class can override this method to receive tracking lost event
◆ OnTrackSuccess()
virtual void maxstAR.AbstractTrackableBehaviour.OnTrackSuccess |
( |
string |
id, |
|
|
string |
name, |
|
|
Matrix4x4 |
poseMatrix |
|
) |
| |
|
virtual |
Common interface to notify this target tracking success. Child class can override this method to receive tracking success event
- Parameters
-
id | target's id (uuid) |
name | target's name (map file name without extension) |
poseMatrix | tracked pose matrix |
◆ StorageType
StorageType maxstAR.AbstractTrackableBehaviour.StorageType |
|
getset |
If file is located in android assets folder or not
◆ TrackableId
string maxstAR.AbstractTrackableBehaviour.TrackableId |
|
getset |
Tracking file uuid. This value is addressed in tracking file.
◆ TrackableName
string maxstAR.AbstractTrackableBehaviour.TrackableName |
|
getset |
Tracking file name only without extention.
◆ TrackerDataFileName
string maxstAR.AbstractTrackableBehaviour.TrackerDataFileName |
|
getset |
◆ TrackerDataFileObject
UnityEngine.Object maxstAR.AbstractTrackableBehaviour.TrackerDataFileObject |
|
getset |
Save tracking file object name in StreamingAssets folder (For editor mode)
The documentation for this class was generated from the following file:
- AbstractTrackableBehaviour.cs