Matrix converting utililty class
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Matrix converting utililty class
◆ MatrixFromQuaternion()
static Matrix4x4 maxstAR.MatrixUtils.MatrixFromQuaternion |
( |
Quaternion |
input | ) |
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static |
Get Matrix4x4 from quaternion
- Parameters
-
- Returns
- Unity Matrix4x4
◆ PositionFromMatrix()
static Vector3 maxstAR.MatrixUtils.PositionFromMatrix |
( |
Matrix4x4 |
input | ) |
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static |
Get position factor from matrix
- Parameters
-
- Returns
- postion
◆ QuaternionFromMatrix()
static Quaternion maxstAR.MatrixUtils.QuaternionFromMatrix |
( |
Matrix4x4 |
m | ) |
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static |
Get orientation from matrix
- Parameters
-
- Returns
- orientation
◆ ScaleFromMatrix()
static Vector3 maxstAR.MatrixUtils.ScaleFromMatrix |
( |
Matrix4x4 |
input | ) |
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static |
Get scale factor from matrix
- Parameters
-
- Returns
- scale
The documentation for this class was generated from the following file: