MaxstAR Unity
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Initialize system environment with app key, screen size and orientation More...
Public Types | |
enum | WorldCenterMode { WorldCenterMode.CAMERA = 0, WorldCenterMode.TARGET = 1 } |
The world center mode defines what is the center in game view. If camera is world center then trackable's transform is changed when tracking success. If traget is world center then main camera's transform is chagned when tracking success. More... | |
Public Member Functions | |
Camera | GetARCamera () |
void | SetWorldCenterMode (WorldCenterMode worldCenterMode) |
Set world center mode More... | |
Protected Member Functions | |
void | Init () |
Intialize sdk More... | |
void | Deinit () |
Release sdk More... | |
Properties | |
WorldCenterMode | WorldCenterModeSetting [get] |
Get world center mode value More... | |
Initialize system environment with app key, screen size and orientation
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strong |
The world center mode defines what is the center in game view. If camera is world center then trackable's transform is changed when tracking success. If traget is world center then main camera's transform is chagned when tracking success.
Enumerator | |
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CAMERA | Camera is world center |
TARGET | Target is world center |
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protected |
Release sdk
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protected |
Intialize sdk
void maxstAR.AbstractARManager.SetWorldCenterMode | ( | WorldCenterMode | worldCenterMode | ) |
Set world center mode
worldCenterMode | World center enum value |
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get |
Get world center mode value