Handles 3D map file for authoring. Map controller includes mappoint controller and keyframe controller.
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bool | Load (string fileName, float knownLength=-1.0f) |
| Read map file and create keyframe and mappoint as Unity3d object. More...
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void | UpdateMapViewer () |
| Updated the control changes of the authoring tool in the scene view. More...
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void | ApplyViewCamera (Vector3 position, Quaternion quaternion) |
| Select the keyframe closest to the scene view. More...
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Handles 3D map file for authoring. Map controller includes mappoint controller and keyframe controller.
◆ ApplyViewCamera()
void maxstAR.AbstractMapViewerBehaviour.ApplyViewCamera |
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Vector3 |
position, |
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Quaternion |
quaternion |
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) |
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Select the keyframe closest to the scene view.
- Parameters
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position | The position coordinate of the scene view. |
quaternion | The rotation coordinate of the scene view. |
◆ Load()
bool maxstAR.AbstractMapViewerBehaviour.Load |
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string |
fileName, |
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float |
knownLength = -1.0f |
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) |
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Read map file and create keyframe and mappoint as Unity3d object.
- Parameters
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- Returns
- MapViewer gameobject
◆ UpdateMapViewer()
void maxstAR.AbstractMapViewerBehaviour.UpdateMapViewer |
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Updated the control changes of the authoring tool in the scene view.
◆ KeyframeIndex
int maxstAR.AbstractMapViewerBehaviour.KeyframeIndex |
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getset |
Change the keyframe number of imported 3D map.
◆ MaxKeyframeCount
int maxstAR.AbstractMapViewerBehaviour.MaxKeyframeCount |
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getset |
Get the number of keyframes for the imported map.
◆ ShowMesh
bool maxstAR.AbstractMapViewerBehaviour.ShowMesh |
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getset |
Reconstruct map point cloud to 3D for authoring.
◆ Transparent
bool maxstAR.AbstractMapViewerBehaviour.Transparent |
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getset |
Changes the loaded map to translucent state.
The documentation for this class was generated from the following file:
- AbstractMapViewerBehaviour.cs