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Xcode 9
Posted Date: 2017-10-09 21:19     Edited Date: 2017-10-12 23:38     Writer: inactive

I upgraded, 

Can you help?

 

Best Regards

Posted Date: 2017-10-11 11:00     Edited Date: 2017-10-11 11:00     Writer: inactive

MAXST engineers checked and succeeded in compiling in Xcode 9 using MAXST AR SDK 3.0.3.

Could you please share with us the error message you get?

Posted Date: 2017-10-12 23:38     Edited Date: 2017-10-12 23:38     Writer: inactive

I was still using AR SDK 3.0.2.

The error was: apple mach-o linker (id) error.

I reverted Xcode to 8.3.3 and installed imageFile iOS11 (https://stackoverflow.com/questions/44381860/use-xcode-8-with-ios-11).

Then I had errors again my solution was:

  1. Install AR SDK 3.0.3 on unity
  2. Compile in unity to Simulator SDK (Player Settings)
  3. Run Xcode and disable bitcode on project and target (build settings)
  4. Compile again in unity this time to device SDK.
  5. Run Xcode 8.3.3 with bitcode disabled and that was it (Solved).

Note: Unity 3D, macOS Sierra V10.12.6

Best