unity editor crash cause of SDK
Please provide your development details as below;
1. SDK Version: ?5.0.2?
2. Development Environment: Windows unity editor. Windows 10 x64
3. Tracker/Scanner:
4. License Type: Pro-One Time:
5. Target Device(Optional):
We can assist better if you attach screenshots of issues.
Most times tracking work, but sometimes host application (unity editor) crashes like this:
https://drive.google.com/file/d/1ZFU61SqF5C3WyoXwlo5FVML67m3hr71b/view?usp=sharing
some time camera enabled and disabled just after tracking start. (i can see light on camera, when it enabled).
possible problem caused by ESET antivirus device control (web camera access control). For unity editor created rule and access allowed (but this not solves problem).
Did you include MaxstAR.dll and opencv_world341.dll in Assets/Plugins/x86_64?
Please chech out.
And then delete ESET that interferes with the use of MAXST AR SDK.
If you have other questions, feel free to questions us.
Best regards
Francisco
MAXST Support Team
good day. of course included.
i really doesn't realize how tracking cold work without this libs and becouse of this i doesn't understand reason of your question.
(as i write in first post - somethimes it works without problems), also i attached screenshot linked to google drive.
this screenshot shows crash stack. calls made from maxstar.dll, wich called opencv_world341.dll and looks like inside opencv_world341.dll some checks failed and abort() called.
You have checked the path variable before opening the visual studio,
Could you please share more logs to fix the issue?
If so, our team can get it. we can help you more easily.
If you have other questions, feel free to questions us.
Best regards
Francisco
MAXST Support Team