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RayCaster For Native Android development
Posted Date: 2021-01-04 6:06     Edited Date: 2021-01-04 9:18     Writer: naman.doe

Please provide your development details as below;

1. SDK Version:5.0.2
2. Development Environment: (eg. Unity-Android, Unity-iOS, Native Android, Native iOS): Native Android
3. Tracker/Scanner: ImageTracker
4. License Type(Free / Pro-One Time Fee / Pro-Subscription / Enterprise):Free
5. Target Device(Optional):One plus 6

We can assist better if you attach screenshots of issues.

Hello,

Going through the native android reference classes there is not method for receiving any touch event on screen and propagating them in the augumented enviornment using some type of raycaster. Going through the maxst developer forum I came to know this feature is available in the android unity sdk. Can we get a port of that  in the native android development or if possible in imageFusionTracker can we use arcore frame raycaster(ARCore Frame Raycaster) ? Any help will be much appreciated.

Thank You.

Posted Date: 2021-01-04 9:18     Edited Date: 2021-01-04 9:18     Writer: sjkim

Thanks for your interest in our MAXST AR SDK.

 

What do you mean by getting a port?

 

Do you want to get the Pose value of 3D content?

If so, you can get the pose value through the trackable.getPoseMatrix()

getPoseMatrix() function is a 4x4 projection matrix stored in column-major order.

 

Please refer to the MAXST API document

https://developer.maxst.com/d/APIRef/v5.0.x/renew/Android/html/classcom_1_1maxst_1_1ar_1_1_trackable.html#a82440dd7dcf9693ef636cd6f20489872

 

Best regards,

Francisco

MAXST Support Team