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How to render any type of 3d model file in Native android
Posted Date: 2021-02-17 14:22     Edited Date: 2021-02-19 1:23     Writer: maaz.ali

Please provide your development details as below;

1. SDK Version: SDK 5.0.3 Released
2. Development Environment: Native Android Java
3. Tracker/Scanner: Image Tracker
4. License Type: Pro Subscription
5. Target Device(Optional):
 

Hi!

Please let me know is there any way to load 3d model file (such as glb,obj,gltf or sfb) directly or via rendering on Image Tracking. Please help me to load any type of 3d model on Image/marker tracking.

Posted Date: 2021-02-18 11:45     Edited Date: 2021-02-18 11:45     Writer: software

We are using Filament from google

Posted Date: 2021-02-19 1:23     Edited Date: 2021-02-19 1:23     Writer: sjkim

Thank you for your interest in MAXST AR SDK.

 

MAXST AR SDK doesn't provide any rendering related matters.

The forum provides answers to the usage and bugs of MAXST AR SDK.

 

However, We share a link to the filament tutorial.

Please refer to bottom Filament tutorial.

https://medium.com/@philiprideout/getting-started-with-filament-on-android-d10b16f0ec67

 

If you have related AR SDK questions, feel free to ask.

 

 

Best regards,

Francisco

MAXST Support Team