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Invalid Signature on iOS
Posted Date: 2021-09-08 17:39     Edited Date: 2021-09-16 17:59     Writer: brandon

Please provide your development details as below;

1. SDK Version: App hasn't been updated in months so I don't remember, can't find anything in the MaxstAR folder in Unity either
2. Unity-iOS (eg. Unity-Android, Unity-iOS, Native Android, Native iOS)
3. Image
4. Pro-One Time Fee

We have started getting this "Invalid Signature" error on an app that has been live for months. Only on iOS, Android is still working fine. Any ideas?Scrrenshot

Posted Date: 2021-09-09 2:41     Edited Date: 2021-09-09 2:42     Writer: sjkim

Thank you for your interest in MAXST.


This error occur a that developer enter a invalid License Key.

Please check that you have entered the correct License Key through the License Manager.



if so, you don't clear error. Please refer to link blow


If you have related the MAXST SDK questions, feel free to ask.


Best regards,


MAXST Support Team

Posted Date: 2021-09-09 18:09     Edited Date: 2021-09-09 18:09     Writer: brandon

We are using the same License Key on both iOS and Android. Only iOS is giving us this error, and the app was working previously.

Posted Date: 2021-09-10 18:57     Edited Date: 2021-09-10 18:57     Writer: brandon

Do we need to buy a separate license for Android and iOS?

Posted Date: 2021-09-16 17:59     Edited Date: 2021-09-16 17:59     Writer: brandon

Ok, the issue was that we had to change the apple bundle identifier, and now it mismatches our license bundle identifier. Is there a way we can update the license bundle identifier?