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Look rotation viewing vector is zero
Posted Date: 2022-07-27 16:48     Edited Date: 2022-08-05 2:13     Writer: deneremkin

1. SDK Version: 5.0.6
2. Development Environment: Unity-Android(ARCore)
3. Tracker/Scanner: Instant Fusion Tracker
4. License Type(Free / Pro-One Time Fee / Pro-Subscription / Enterprise):
5. Target Device(Optional):

MaxstARSamples/InstantFusionTracker.unity
Sometimes test box object displayed incorrectly in AR, logcat logs show this:

" I Unity   : Look rotation viewing vector is zero"

I think this raised from MatrixUtils.cs

170. Quaternion.LookRotation(m.GetColumn(2), m.GetColumn(1));  <- this line raise "Look rotation viewing vector is zero"

because m.GetColumn(2) and m.GetColumn(1) return "(not a number, not a number, not a number, not a number)"

Posted Date: 2022-08-05 2:13     Edited Date: 2022-08-05 2:13     Writer: sjkim

Thank you for your interest in MAXST AR SDK.

 

We don't understand test box

Please write more information and logcat.

 

If you have related the MAXST AR SDK questions, feel free to ask.

 


 
Best regards,

Francisco

MAXST Support Team