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I want to keep my SDK License to 5 because I have problem with version 6
Posted Date: 2023-07-01 23:44     Edited Date: 2023-07-05 1:30     Writer: inactive

1. SDK Version: 5
2. Development Environment: (eg. Unity-Android, Unity-iOS, Native Android, Native iOS)
3. Tracker/Scanner: Image Tracker
4. License Type(Free / Pro-One Time Fee / Pro-Subscription / Enterprise): Free
5. Target Device(Optional):

As the title above I have problem with version 6 that might waste my time for further development. But the problem is I made a key for my test project in version 5. Now in my dashboard I can only get version 6 SDK license. How do I get my version 5 license for real project?

Posted Date: 2023-07-01 23:51     Edited Date: 2023-07-01 23:51     Writer: inactive

Just in case you want to see my errors:


> Configure project :
Build was configured to prefer settings repositories over project repositories but repository 'Google' was added by build file 'build.gradle'
Build was configured to prefer settings repositories over project repositories but repository 'BintrayJCenter' was added by build file 'build.gradle'
Build was configured to prefer settings repositories over project repositories but repository 'flatDir' was added by build file 'build.gradle'

Deprecated Gradle features were used in this build, making it incompatible with Gradle 8.0.

You can use '--warning-mode all' to show the individual deprecation warnings and determine if they come from your own scripts or plugins.

See https://docs.gradle.org/7.2/userguide/command_line_interface.html#sec:command_line_warnings

UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
--------------------------------------------

Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8

FAILURE: Build failed with an exception.

* Where:
Build file 'C:\Project\Fork\pln-ar-portal\Library\Bee\Android\Prj\IL2CPP\Gradle\launcher\build.gradle' line: 1

* What went wrong:
A problem occurred evaluating project ':launcher'.
> Failed to apply plugin 'com.android.internal.version-check'.
   > Cannot parse project property android.enableR8='' of type 'class java.lang.String' as boolean. Expected 'true' or 'false'.

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

* Get more help at https://help.gradle.org

BUILD FAILED in 2s

UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
-----------------------------

Another errors
Basically there's somehing that seems like conflict with the gradle version and I don't have the solution for this so I want to switch to version 5

Posted Date: 2023-07-04 2:49     Edited Date: 2023-07-04 2:49     Writer: sejin

Thank you for your interest in MAXST AR SDK.

Unfortunately, versions 5.0 and earlier are not available in the free version.
The free version is only available for 3 months in 6.0.
If you want to continue using 5.0, you'll need to use a pro version or higher.
Best regards,

Shelden

MAXST Support Team

Posted Date: 2023-07-04 14:37     Edited Date: 2023-07-04 14:37     Writer: inactive

So in other words I can choose the version freely if I have the pro license? Or is it limited to which version I wanted to use?

Posted Date: 2023-07-04 14:41     Edited Date: 2023-07-04 14:41     Writer: inactive

What if I faced this kind of issue in the future? Will your team help us to fix it? Because I'm afraid if I already purchased it this error still persist and becomes useless if I can't resolve it

Posted Date: 2023-07-05 1:30     Edited Date: 2023-07-05 1:30     Writer: sejin

Once you're on a subscription license, you can use it on any version.

However, the best situation for you would be to use the free version 6 to get your gradle issues resolved.
You can get a sample of version 6 and try to match your project settings in the project settings or documentation
Note that the minimum API should be 26 or higher.

If you're still getting the error, feel free to let us know. Thank you.