Please provide your development details as below;
Unity console printed as below
DllNotFoundException: MaxstAR assembly:<unknown assembly> type:<unknown type> member:(null)
I'm running on Mac M1.
It occurred after the migration from Unity 2020,
1. SDK Version: 4.1.4
2. Development Environment: (eg. Unity-Android, Unity-iOS, Native Android, Native iOS)
4. License Type(Free / Pro-One Time Fee / Pro-Subscription / Enterprise):
5. Target Device(Optional):
We can assist better if you attach screenshots of issues.
Thank you for your interest in MAXST AR SDK.
This is the same as the previous question, so I'll skip answering it.
MAXST Support Team