Image Tracking for Nreal
I am using the image fusion tracker sample for nreal. Is it possible to track moving images in real time without delay?
1. SDK Version: 6.0.1
2. Development Environment: Unity-Android
3. Tracker/Scanner: Image Tracking
4. License Type(Free / Pro-One Time Fee / Pro-Subscription / Enterprise): Free
5. Target Device(Optional): Nreal
Is it possible to track images that move in real time?
Thank you for your interest in MAXST AR SDK.
Unlike ImageTracker, which tracks images in real time, ImageFusionTracker recognizes them over a small time interval. Therefore, it is not possible to track moving images in real time in nreal, which only provides ImageFusionTracker.
If you have related the MAXST AR SDK questions, feel free to ask.
Best regards,
Shelden
MAXST Support Team