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Posted Date: 2024-06-18 7:20     Edited Date: 2024-06-18 8:07     Writer: Ramilkaaaa

Please provide your development details as below;

1. SDK Version:6.2.1
2. Development Environment: (eg. Unity-Android, Unity-iOS, Native Android, Native iOS)
3. Tracker/Scanner: Object Tracker
4. License Type(Free / Pro-One Time Fee / Pro-Subscription / Enterprise): Free
5. Target Device(Optional): Android

In the standard settings provided in your plugin in the "Target Architectures" section, ARMv7 is not selected in the Unity settings for Android.

Will your plugin work correctly on ARMv7 if enable it in Unity settings and only use Object Tracker?

In what cases should it not be used and what problems might it cause?

Posted Date: 2024-06-18 8:07     Edited Date: 2024-06-18 8:07     Writer: hnrjang

Thank you for your interest in MAXST AR SDK.

If you only use the Object Tracker, the plugin will work correctly in an ARMv7 environment.
ARMv7 is not supported only when using the Fusion Tracker and Space Tracker.

Thank you.

Best regards,
Hannah
MAXST Support Team