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RA.Connection.ConnectionManager - Previous: NotReachable
Posted Date: 2024-08-28 18:04     Edited Date: 2024-09-06 17:59     Writer: irving.macias

Please provide your development details as below;

I was using the asset fot Unity 2019, but I had to update to 2020.3.14f1 and now I can´t see the camera

I saw the console and this is showed

 

 

RA.Connection.ConnectionManager - Previous: NotReachable
 #0 GetStacktrace(int)
 #1 DebugStringToFile(DebugStringToFileData const&)
 #2 DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque*, ScriptingBackendNativeObjectPtrOpaque*)
 #3  (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)


1. SDK Version: 
2. Development Environment: Unity
3. Tracker/Scanner: RA
4. License Type(Free / Pro-One Time Fee / Pro-Subscription / Enterprise): 
5. Target Device(Optional):

We can assist better if you attach screenshots of issues.

Posted Date: 2024-08-29 23:21     Edited Date: 2024-08-29 23:32     Writer: sejin

First, let us know what version of the AR SDK you are using, what kind of tracker you are using, and what RA, RA.Connection.ConnectionManager is.


This will help us answer your question.

For reference, we recommend that your version of Unity is Unity 2021.3.x or later.

Thank you

 

 

Best regards,
Shelden
MAXST Support Team

Posted Date: 2024-09-06 17:59     Edited Date: 2024-09-06 17:59     Writer: irving.macias

Hi, I don`t know the SDK but the API level is 29 to 34
The tracker it seems is like follow.a image and a 3D model appears. 

About the RA.ConnectionManager how do I see it?

 

Thanks.