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Space Tracker. Screen Orientation. Camera.
Posted Date: 2024-09-12 20:22     Edited Date: 2024-10-18 1:50     Writer: info

I want to make a game based on Space Tracker. When the desired space is recognized by the phone, a barrel appears there, and the player (camera) gets a coin. The essence of the game is to throw coins into the barrel.

During development, I encountered a problem. When I make the coin a child object to the camera (player), with a vertical screen orientation, the coin appears on the left side, and not at the bottom in the center. Because of this, I had to change the orientation to horizontal, because everything shows correctly there. But the question remains and the problem is not solved. How to do the same with a vertical orientation and so that everything shows correctly?

Posted Date: 2024-10-18 1:50     Edited Date: 2024-10-18 1:50     Writer: admin

This issue occurs because tracking is proceeding in a mode where the target is moving. Please change the setting of the ARManager component of the ARCamera toTarget mode as shown below.

MAXST Support Team