App keeps crashing on the Pixel 8
My app keeps crashing. It works on most devices except Pixel. I was able to get a stack trace from Google Play. I'll post it here. I hope you can help me figure out what's wrong. Thanks!
Unity 2019.4.29f1
min API 19
target API 34
MAXST 5
If you need more information just let me know!
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pid: 0, tid: 18293 >>> com.mediaweb.MAXSTSouvenirs <<<
backtrace:
#00 pc 0x000000000050f524 /data/app/~~-iaGtI6TLte-uqaBF_UyGQ==/com.mediaweb.MAXSTSouvenirs-uQObVks5D5eVLqJdA9fD4Q==/lib/arm64/libMaxstAR.so (neon_gaussian_3x3(int, int, int, unsigned char*, unsigned char*)+172) (BuildId: b8f2cd5bdeacd6d30088341896849dfd327e96b0)
#01 pc 0x00000000003573fc /data/app/~~-iaGtI6TLte-uqaBF_UyGQ==/com.mediaweb.MAXSTSouvenirs-uQObVks5D5eVLqJdA9fD4Q==/lib/arm64/libMaxstAR.so (maxstAR::GrayImage::makeGaussianImageN(maxstAR::GrayImage*)+1496) (BuildId: b8f2cd5bdeacd6d30088341896849dfd327e96b0)
#02 pc 0x00000000003439a0 /data/app/~~-iaGtI6TLte-uqaBF_UyGQ==/com.mediaweb.MAXSTSouvenirs-uQObVks5D5eVLqJdA9fD4Q==/lib/arm64/libMaxstAR.so (maxstAR::DescriptorExtractor::extract(std::vector<maxstAR::Feature*, std::allocator<maxstAR::Feature*> >&, maxstAR::Frame*, std::vector<maxstAR::Keypoint*, std::allocator<maxstAR::Keypoint*> >&, bool)+332) (BuildId: b8f2cd5bdeacd6d30088341896849dfd327e96b0)
#03 pc 0x00000000004228a0 /data/app/~~-iaGtI6TLte-uqaBF_UyGQ==/com.mediaweb.MAXSTSouvenirs-uQObVks5D5eVLqJdA9fD4Q==/lib/arm64/libMaxstAR.so (maxstAR::Recognizer::extractFeatures2(std::vector<maxstAR::Feature*, std::allocator<maxstAR::Feature*> >&, maxstAR::Frame*)+360) (BuildId: b8f2cd5bdeacd6d30088341896849dfd327e96b0)
#04 pc 0x0000000000428834 /data/app/~~-iaGtI6TLte-uqaBF_UyGQ==/com.mediaweb.MAXSTSouvenirs-uQObVks5D5eVLqJdA9fD4Q==/lib/arm64/libMaxstAR.so (maxstAR::SuperImageLogic::recNLoc(maxstAR::Frame*)+104) (BuildId: b8f2cd5bdeacd6d30088341896849dfd327e96b0)
#05 pc 0x000000000035dc4c /data/app/~~-iaGtI6TLte-uqaBF_UyGQ==/com.mediaweb.MAXSTSouvenirs-uQObVks5D5eVLqJdA9fD4Q==/lib/arm64/libMaxstAR.so (maxstAR::IOLogic::trackFrame(unsigned char*, float*)+312) (BuildId: b8f2cd5bdeacd6d30088341896849dfd327e96b0)
#06 pc 0x0000000000363f94 /data/app/~~-iaGtI6TLte-uqaBF_UyGQ==/com.mediaweb.MAXSTSouvenirs-uQObVks5D5eVLqJdA9fD4Q==/lib/arm64/libMaxstAR.so (maxstAR::ImageTracker::trackFrame(CameraFrame*)+168) (BuildId: b8f2cd5bdeacd6d30088341896849dfd327e96b0)
#07 pc 0x000000000031dae8 /data/app/~~-iaGtI6TLte-uqaBF_UyGQ==/com.mediaweb.MAXSTSouvenirs-uQObVks5D5eVLqJdA9fD4Q==/lib/arm64/libMaxstAR.so (maxstAR::ARManager::trackImage(CameraFrame*)+108) (BuildId: b8f2cd5bdeacd6d30088341896849dfd327e96b0)
#08 pc 0x0000000000323d00 /data/app/~~-iaGtI6TLte-uqaBF_UyGQ==/com.mediaweb.MAXSTSouvenirs-uQObVks5D5eVLqJdA9fD4Q==/lib/arm64/libMaxstAR.so (maxstAR::ARManager::trackingThreadWorker(void*)+296) (BuildId: b8f2cd5bdeacd6d30088341896849dfd327e96b0)
#09 pc 0x000000000031ca40 /data/app/~~-iaGtI6TLte-uqaBF_UyGQ==/com.mediaweb.MAXSTSouvenirs-uQObVks5D5eVLqJdA9fD4Q==/lib/arm64/libMaxstAR.so (std::thread::_Impl<std::_Bind_simple<void* (* (maxstAR::ARManager*))(void*)> >::_M_run()+16) (BuildId: b8f2cd5bdeacd6d30088341896849dfd327e96b0)
#10 pc 0x0000000000f000f8 /data/app/~~-iaGtI6TLte-uqaBF_UyGQ==/com.mediaweb.MAXSTSouvenirs-uQObVks5D5eVLqJdA9fD4Q==/lib/arm64/libMaxstAR.so (BuildId: b8f2cd5bdeacd6d30088341896849dfd327e96b0)
#11 pc 0x000000000006efbc /apex/com.android.runtime/lib64/bionic/libc.so (__pthread_start(void*)+204)
#12 pc 0x0000000000060d60 /apex/com.android.runtime/lib64/bionic/libc.so (__start_thread+64)
Hello, this is the MAXST AR SDK team.
1. We will check with the device.
Thank you.
MAXST AR SDK Team
Hi, has there been any progress on this? In my tests, it seems to be affecting at least android api 33 and 35 as well.