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Can I use my own 3D scan for object tracking instead of the one from the AR scanner app?
Posted Date: 2025-03-31 14:27     Edited Date: 2025-03-31 14:27     Writer: daniel.haselbeck

Hello everyone,

I have a very detailed 3D scan of my object target (in the .obj file format). I would like to use this scan as basis for tracking instead of the one created by the AR scanner app (there, we are running into issues because the object we are scanning always turns out too small, which results in the augmented content being placed in front of the obejct instead of on top). Is there any way to do this?


1. SDK Version: 6.2
2. Development Environment: Unity
3. Tracker/Scanner: AR Scanner
4. License Type: Free

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