Space tracker issue in outdoor environment
Hello,
Basically, the problem is that despite a meticulous spatial scan performed with the Maxst AR Scanner app on the iPhone 16pro Max, if the light changes the system can no longer identify and recognize the setting. Only a few of the tests performed were successful in detecting the spatial tracker, but even by detecting it, the tracking was extremely precarious. Most of the time, the system was still unable to recognize the space. Reading the documentation and articles on medium (https://medium.com/@maxst_tech), it seems that the system has all the credentials to perform even in different light situations than the original one, which is not the case. Is there a way to ensure that this problem does not occur?
Unfortunately, this problem arose only when the system was fully integrated (initially-in winter-the light was more constant and did not change as much throughout the day), so it would be crucial to be able to solve this problem so that we do not have to do it all over again.
Below all the data about the system and the devices.
1. SDK Version: 6.2
2. Development Environment: Unity iOS
3. Tracker/Scanner: Space tracking with space map acquired through MAXSCAN on iPhone 16pro max
4. License Type(Free / Pro-One Time Fee / Pro-Subscription / Enterprise): Free
5. Target Device(Optional): Iphone 16pro max