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Multi-map in Unity
Posted Date: 2018-01-25 3:51     Edited Date: 2018-01-31 21:40     Writer: inactive

Hi

I saw that multi-map has been enabled in version 3.4. I am wondering how do i load multi 3D map in unity as the UI in unity only allows a single 3d map to be loaded.

Many thanks.

Posted Date: 2018-01-25 9:07     Edited Date: 2018-01-25 9:07     Writer: kscho

Hello.

In order to load multiple 3d maps, you need to insert the same number of ObjectTrackable prefabs into your unity scene like below.

And then, drag and drop your first 3dmap file on the first ObjectTrackable. before loading the second map file, you need to deactivate the first ObjectTrackable in the inspector like below. After that, please drag and drop the second 3dmap file on the second ObjectTrackable, and click the "load" button of the inspector. And activate the second ObjectTrackable again. (The mentioned bothersome job is our bug. We'll modify it in the next version.)

The SDK is able to load up to 3 maps.

Thanks.

 

- MAXST Support Team

Posted Date: 2018-01-31 9:59     Edited Date: 2018-01-31 9:59     Writer: inactive

How to load  multi 3D map in iOS as the UI in iOS sample only allows a single 3d map to be loaded?

Posted Date: 2018-01-31 21:40     Edited Date: 2018-01-31 21:40     Writer: inactive

We didn't implement the exact sample what you want in iOS native sample project.

But you can add multi 3d map file with multiple calling of TrackerManager.getInstance().addTrackerData() function.

It's same with unity sample code.

- Maxst support team