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Targets Limitation Per Scene
Posted Date: 2018-04-05 20:20     Edited Date: 2018-10-08 9:28     Writer: inactive

Hi,

 

Is there any possibility to extend the 100 targets per scene limitation?

Why this limitation happens?

 

Best.

Posted Date: 2018-04-06 7:51     Edited Date: 2018-04-06 7:51     Writer: kscho

Hello.

MAXST SDK is able to handle more than 100 targets.

However, as the number of targets increases, target loading time also increases.

Loading 100 targets takes approximately 30 seconds.

So we recommend less than 40 targets due to loading time.

Thanks.

 

- MAXST Support Team

Posted Date: 2018-04-06 14:30     Edited Date: 2018-04-06 14:30     Writer: inactive

Got it!

 

Thanks.

Posted Date: 2018-10-08 6:41     Edited Date: 2018-10-08 6:43     Writer: reimajina

what's the indicate loading time?
need answer ASAP

 

Posted Date: 2018-10-08 8:02     Edited Date: 2018-10-08 8:02     Writer: kscho

Hello.

I don't know the meaning of the indicate loading time.

If you mean a time to load some images, it takes approximately 20~30 sec. to load 100 targets in image tracker.

If I am wrong, please let me know.

Thanks.

 

John,

MAXST Support Team

 

 

John,

MAXST Support Team.

Posted Date: 2018-10-08 9:07     Edited Date: 2018-10-08 9:07     Writer: reimajina

is there any information that we can get when the loading is finished? (like bool or anything like that)
so we can use that information to make conditon in ours script

Thanks.

 

Posted Date: 2018-10-08 9:28     Edited Date: 2018-10-08 9:28     Writer: slkim

See 'TrackerManager' IsTrackerDataLoadCompleted() function.

this is function for when complete load map.