Several ObjectTrackable in one scene
Hello once again
We can use several 2d maps for different imageTrackable objects and evrth works great.
But when we try to use the same algorithm for object traker and trying to add several objects with different 3d maps we cant do it.
Map is always ads to fthe first added to ObjectTrackable gameobject, which is taken from prefab.
Can we add 15 ObjectTrackable gameobject prefabs in one scene for example an use different 3dmaps for all of them? Like we do in Imagetracking mode.
Jujing by ObjectTrackableBehaviour.cs we can. So what is the reason of the described behaviour?
The issue is detected only with adding a new object trackable from prefab. If we copy an object in editor and past a copy, then change 3D map everything trying to work
when we press "load" button, temporary added 3D map is located on the first added gameoblect with objecttrackableBehaviour.cs on it.
Hi,
Our object tracker can only add up to three object trackables in one scene.
Thank you.
Best regards,
Sara
SDK Team, MAXST