How to have "visual cell" when you start mapping your environment in "VisualSlam" scene ?
Please provide your development details as below;
1. SDK Version: 4.0
2. Development Environment: Unity-Android
3. Tracker/Scanner: ???
4. License Type : Free
5. Target Device(Optional) : Smartphone (Min API Level : Android 4.1) and UWP
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Hello,
First of all, i tried to find an answer with my own ressources but i can't figure out, so , I apologize in advance if my questions was already solved somwhere.
What i'm trying to atchieve is just to have cell / lines between the points of interest when you mapping your scene like this picture below :
I know it's possible because i already saw some videos and examples with this. However with the demo scenes provided in the APK and the API reference i haven't found what i wanted, I just have some points when i click on "Start Slam" on my scene.
So can you tell me how can i have this result with the SDK ? (script i must attach etc...) or if it's not native with the SDK, how can i have this ? (I just know that the algorithms used is called : "Delaunay Triangulation" https://en.wikipedia.org/wiki/Delaunay_triangulation).
Best regards,
Sorry. that function will be make next version. because we devide Renderer at SDK.
SDK 4.0.0 is not support.