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Place 3D Model on Tap in Native Android during Instant Tracking
Posted Date: 2019-03-13 7:23     Edited Date: 2019-03-14 0:55     Writer: inactive

 

 

 

Please provide your development details as below;

1. SDK Version: 4.1.0
2. Development Environment: (eg. Unity-Android, Unity-iOS, Native Android, Native iOS): Native Android
3. Tracker/Scanner: Instant Tracker
4. License Type(Free / Pro-One Time Fee / Pro-Subscription / Enterprise): Free
5. Target Device(Optional):

We can assist better if you attach screenshots of issues.

Hello,

I am trying out the Sample APP which came with the SDK. I cannot understand a way to place my 3D model when I click Start Tracking. I see some kind of OpenGL being used. Please tell how to import my 3D model and show it when a plan surface has been detected.

Posted Date: 2019-03-13 7:44     Edited Date: 2019-03-13 7:44     Writer: inactive

Thank you for your interest in our SDK.
When a flat floor is detected, our SDK internally tracks the floor location and tells where the content will grow. What the user has to do is draw the content to be augmented via render code.

 

Leo

Maxst Support Team

Posted Date: 2019-03-13 8:14     Edited Date: 2019-03-13 8:14     Writer: inactive

Hello,

I get that. I want to know what render code I should use to draw a 3D file such as .OBJ, .DAE, .FBX etc. I know nothing about OpenGL. I would just want to import 3D file and Augment it.

Posted Date: 2019-03-14 0:55     Edited Date: 2019-03-14 0:55     Writer: inactive

Sorry, but we can not solve learning about the rendering code that creates 3D models.

 

Leo

Maxst Support Team