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Not tracking on mobile phone
Posted Date: 2019-03-15 14:58     Edited Date: 2019-03-22 5:24     Writer: alex798

Please provide your development details as below;

1. SDK Version:
2. Development Environment: (eg. Unity-Android, Unity-iOS, Native Android, Native iOS)
3. Tracker/Scanner:
4. License Type(Free / Pro-One Time Fee / Pro-Subscription / Enterprise):
5. Target Device(Optional):

We can assist better if you attach screenshots of issues.

1)4.1.0

2)Unity-android

3)Mobile camera

4)Free

5)Xiaomi Redmi note 4

Hello fellow developers,

When I develop ar Camera tracks targets correctly, but when I build & Run it on my phone it doesn't detect anything- what could be an issue?

Yours Sincerilly...

Posted Date: 2019-03-18 0:58     Edited Date: 2019-03-18 0:58     Writer: inactive

When you build a mobile phone and run it, does not the phrase INVALID SIGNATURE appear on the bottom left?

 

Leo

Maxst Support Team

Posted Date: 2019-03-18 7:43     Edited Date: 2019-03-18 7:43     Writer: alex798

No, it builds correctly(camera is working), but no action when target is in front...

Posted Date: 2019-03-18 8:25     Edited Date: 2019-03-18 8:25     Writer: inactive

When you run it as a webcam directly from Unity, does it mean that it works normally and not on the device?

 

I tested it on my Redmi4 and confirmed that all the trackers are working normally, Image, Market, Instant, QR etc.

 

I want you to let me know what tracker you used. Please let me know in detail what kind of environment you have set up.

 

Leo

Maxst Support Team

Posted Date: 2019-03-18 9:05     Edited Date: 2019-03-18 9:05     Writer: alex798

Sorry for the panic?, it seems that I mistook app ID when getting license, and this was the issue...Thanks for yor quick replies

Posted Date: 2019-03-22 5:24     Edited Date: 2019-03-22 5:24     Writer: inactive

I'm glad you did.

Good luck to you.

 

Leo

Maxst Support Team