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How can I get the front of the camera to work properly?
Posted Date: 2019-03-27 8:32     Edited Date: 2019-03-28 5:40     Writer: sukim

Please provide your development details as below;

Currently I have completed the modification from Vuforia to Maxst.

However, there is a problem with the camera setting.

The rear camera's display is good, while the front camera is turned upside down.

Have you ever resolved it?

maxstCameraDevice.FlipVideo(CameraDevice.FlipDirection.VERTICAL,true); 

I tried this but it does not work at all.

[ Current code ]

private AbstractConfigurationScriptableObject configuration;

private CameraDevice maxstCameraDevice;

void Awake()

{

configuration = AbstractConfigurationScriptableObject.GetInstance();

maxstCameraDevice = CameraDevice.GetInstance();

}

 

public void CameraRotationClickListener()

{

cameraRotated = !cameraRotated;

maxstCameraDevice.Stop();

configuration.CameraType = cameraRotated ? CameraDevice.CameraType.Face : CameraDevice.CameraType.Rear;

maxstCameraDevice.Start();

}

 

This is the code for the current camera rotation.

Please let me know what I missed or if I should add it. please

Thanks.


1. SDK Version: 4.1
2. Development Environment: Unity-Android / Unity-iOS
3. Tracker/Scanner: 
4. License Type(Free / Pro-One Time Fee / Pro-Subscription / Enterprise): Free
5. Target Device(Optional):Galaxy S9+

We can assist better if you attach screenshots of issues.

Posted Date: 2019-03-28 1:14     Edited Date: 2019-03-28 1:14     Writer: inactive

We now know that our flip function does not work, and we will fix and redistribute it.

 

Leo

Maxst Support Team

Posted Date: 2019-03-28 5:13     Edited Date: 2019-03-28 5:13     Writer: sukim

Thank you Leo.

I'm looking forward to another version coming soon.

Posted Date: 2019-03-28 5:40     Edited Date: 2019-03-28 5:40     Writer: inactive

You're welcome. Good luck to you.

 

Leo

Maxst Support Team