UI objects on image targets
Please provide your development details as below;
1. SDK Version: 4.1
2. Development Environment: Unity
3. Tracker/Scanner: Image target
4. License Type(Free / Pro-One Time Fee / Pro-Subscription / Enterprise):
5. Target Device(Optional):
Hello,
I am using the image tracker in unity. I want to bring a image on the image target rather than a 3d object.
Please could you help me achieve the same.
Thanks and Regards,
https://developer.maxst.com/MD/doc/4_1_x/unity/ex/image
For an example of using an image as a target, see this page. Thank you.
Leo
Maxst Support Team
Do you mean placing a Canvas object on the Image Target?
Just set the Canvas' Render Mode in World Space and make it child of the ImageTrackable object found in sample scene (ImageTracker). I recommend to use an sprite instead (2D image) and make it child of an ImageTrackable GameObject.
Cheers,
Jaime
AR/VR Developer
Hey Jaime,
Thanks for the support, unfortunately when I do try this, in spite of setting the canvas render to world space mode, the canvas object placed under the image trackable just gets stuck on screen which is weird , would love to a resolution to this issues. I'm basically trying to invoke a button on the image target. Would appreciate your feedback and your support on the same
Thanks
Kushal