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Methods to wall tracking
Posted Date: 2019-05-06 17:36     Edited Date: 2019-05-08 11:27     Writer: inactive

Hi,

 

We're looking for some techniques inside MAXST (Unity package) to track wall to apply some variances about color and textures. I know that "Instant tracker" just recognizes bottom plane so far. The "SLAM" opens a very interesting possibility, but only if the user could do it in real time (I presume), like others ARs plugins. The problem with others AR plugins (AR Kit / AR Core) is the "device support" which in yours SDK is much broader. Basically we want to do something like this with the possibility to extend that to wall too: https://youtu.be/9XyN-RN-uRE

 

Anyway, is there something that we can do inside MAXST to achieve that goal?

 

Best.

Posted Date: 2019-05-07 5:35     Edited Date: 2019-05-07 5:35     Writer: inactive

Hi wallaceapolo.

I watched the video you linked to.

Unfortunately, We have no plans at present to expand to the wall you are talking about.

 

Leo

Maxst Support Team

Posted Date: 2019-05-07 11:34     Edited Date: 2019-05-07 11:34     Writer: inactive

No other way around it?

Posted Date: 2019-05-08 1:17     Edited Date: 2019-05-08 1:17     Writer: inactive

Unfortunately, at present there is no plan for it until the second half.

 

Leo

Maxst Support Team

Posted Date: 2019-05-08 11:27     Edited Date: 2019-05-08 11:27     Writer: inactive

Nice!

 

Thanks.