Methods to wall tracking
Hi,
We're looking for some techniques inside MAXST (Unity package) to track wall to apply some variances about color and textures. I know that "Instant tracker" just recognizes bottom plane so far. The "SLAM" opens a very interesting possibility, but only if the user could do it in real time (I presume), like others ARs plugins. The problem with others AR plugins (AR Kit / AR Core) is the "device support" which in yours SDK is much broader. Basically we want to do something like this with the possibility to extend that to wall too: https://youtu.be/9XyN-RN-uRE
Anyway, is there something that we can do inside MAXST to achieve that goal?
Best.
Hi wallaceapolo.
I watched the video you linked to.
Unfortunately, We have no plans at present to expand to the wall you are talking about.
Leo
Maxst Support Team
No other way around it?
Unfortunately, at present there is no plan for it until the second half.
Leo
Maxst Support Team
Nice!
Thanks.