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Use 3d model with maxst using android studio
Posted Date: 2019-05-09 11:49     Edited Date: 2019-05-14 0:25     Writer: inactive

Please provide your development details as below;

1. SDK Version: 4.1.1
2. Development Environment: Android studio, java.
3. Tracker/Scanner: -
4. License Type: Free
5. Target Device: Android.
 

I am using Maxst with Android Studio and I am trying to use 3d model as augmented object. Are Maxst able to load and show 3d object as augmented object of an image target? If not, what do you suggest to handle 3d object? Using Sceneform from ArCore is a valid one? I previously tried to use Unity and then import Scene as activity, but this solution is not so comfortable when I need to update all the project.

Thanks for your answer.

Posted Date: 2019-05-14 0:25     Edited Date: 2019-05-14 0:25     Writer: inactive

The 3D object can be loaded and displayed as an augmented object. In Unity, you can place the desired 3D content underneath the trackable. In Android, you can create 3D content using the GL renderer.

 

Leo

Maxst Support Team