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Unity remote app support
Posted Date: 2019-06-07 10:37     Edited Date: 2019-06-10 0:53     Writer: inactive

Hello is the Unity remote camera supported using Unity remote app. I try it, but remote camera can be changed from FacetimeHD camera only in play mode and with error "cant be changed during the play mode". So remote came doesnt work in tha play mode.

In the AR camera prefab configuration there is only Facetime camera (no remote camera).

Is there si documentation how to use remote camera for image trackong sample using the Unity remote app?

Thank you

 

Please provide your development details as below;

1. SDK Version:

MAXSTARSDK_Unity_4.1.1.unityPackage


2. Development Environment: (eg. Unity-Android, Unity-iOS, Native Android, Native iOS)

Unity-Android, Unity-iOS


3. Tracker/Scanner:

Image tracker


4. License Type(Free / Pro-One Time Fee / Pro-Subscription / Enterprise):

Free


5. Target Device(Optional):

ihone 6

We can assist better if you attach screenshots of issues.

Posted Date: 2019-06-10 0:53     Edited Date: 2019-06-10 0:53     Writer: inactive

Just put in the buffer that the remote camera receives. To do this, you can use a function called setNewFrame to put the buffer.

https://developer.maxst.com/d/APIRef/v4.1.x/Unity/classmaxst_a_r_1_1_camera_device.html#ad1bcf5367bd501f81efad43d0a179ecb

Please note that this function is currently available for Free and Enterprise licenses, and you should proceed with development to the Free version first. After that, if you plan to distribute for commercial purposes, you can purchase an Enterprise license.
Thank you.

 

Leo

Maxst Support Team