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Cloud recognition speed
Posted Date: 2019-07-12 9:19     Edited Date: 2019-07-17 0:54     Writer: inactive

1. SDK Version: 4.1
2. Development Environment: (eg. Unity-Android, Unity-iOS, Native Android, Native iOS): Unity-Android
3. Tracker/Scanner: Cloud Recognition
4. License Type(Free / Pro-One Time Fee / Pro-Subscription / Enterprise): Free
5. Target Device(Optional):
 

Where are the servers located for the cloud recognition? We are based in europe and do have a slight delay before a marker is recognized. It does make the user wonder for a moment if the marker is correct.

Could it be that our physical location is at fault or is the cloud recognition simply slower?

Posted Date: 2019-07-12 9:32     Edited Date: 2019-07-12 9:32     Writer: inactive

Hello m.debenjak.

I'll check with the server administrator on Monday to let you know.

Thank you.

 

Leo

Maxst Support Team

Posted Date: 2019-07-17 0:54     Edited Date: 2019-07-17 0:54     Writer: admin

Hello there,

 

Sorry for the late reply. 

Currently, our server is located in South Korean and USA.

To install a server in Europe, it is available but it might take around one month. Kindly be noted that we can build up if you are planning to get the Enterprise Cloud License with 1,000,000 of recognitions minimum. This Cloud License will cost USD 1,000 per month. 

If you have any further questions, please do not hesitate to contact us.

 

Best Regards,

Stella