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Unity crashes when I try to load the .3dmap file in the Object Trackable behaviour script.
Posted Date: 2019-10-18 16:05     Edited Date: 2019-10-21 0:37     Writer: inactive

Please provide your development details as below;

1. SDK Version:4.1.4
2. Development Environment: Unity-iOS
3. Tracker/Scanner: Object Tracker
4. License Type(Free / Pro-One Time Fee / Pro-Subscription / Enterprise): Free
5. Target Device(Optional): iPad pro

I am using Maxst for Object detection. I have downloaded the Maxst Map manager app on my iPad and created my model map and exported it to my project. I saved the .3dmap in Streaming Assets > MaxstAR as shown in the figure below. When I drag the file to load it in Object Trackable behavior script, immediately Unity crashes. I have tried it 3-4 times and every time I got the same result. Can somebody help me with it!

Thanks in advance.

Posted Date: 2019-10-21 0:37     Edited Date: 2019-10-21 0:37     Writer: inactive

Good morning bharath09vadde.

Your SDK version seems to be 4.1 or higher.

3dmaps generated from Map Manager apps are compatible with SDK versions earlier than 4.0. If you are using the 4.1 or higher SDK, create a 3dmap using the Visual SLAM Tool.

Thank you.

 

Leo

Maxst Support Team