1. SDK Version: 4.1.4
2. Development Environment: (eg. Unity-Android, Unity-iOS, Native Android, Native iOS) Unity-Mac and Unity-iOS
4. License Type(Free / Pro-One Time Fee / Pro-Subscription / Enterprise): Free
5. Target Device(Optional):
I'm trying to run MaxstARSamples on my Mac with Catalina OS but get a Mac error " <<MaxstAR>> is damaged and can't be opened" and then a Unity error "DllNotFoundException: MaxstAR". While playing an example scene like "ImageTracker", the camera rendering is black and if I click the "Normal" button, I get the console message "library load disallowed by system policy" which seems to be a recurring problem with Mac Catalina.
Also samples are working on Windows 10/Unity 2019 and used to work on Mac Mojave OS/Unity 2018.
Is Catalina OS the problem ?
The person who experienced the same phenomenon solved it with the following command. Please refer.
xattr -cr /.../Assets/Plugins/MaxstAR.bundle
This command fixed the error.
Maxst Support Team
It fixes the error.