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Multi-object tracking support
Posted Date: 2020-02-17 10:20     Edited Date: 2020-02-20 4:30     Writer: inactive

In the docs I found the following:

If you have an existing map file, call AddTrackerData () and LoadTrackerData () after calling TrackerManager.GetInstance ().RemoveTrackerData().

Does it mean MaxST does not support Multi-object?


1. SDK Version: 5.0.0
2. Development Environment: Unity-Android, Unity-iOS
4. License Type: Free
5. Target Device: iPhone, Pixel 4 XL, Huawei Mate Pro 10

Posted Date: 2020-02-18 7:08     Edited Date: 2020-02-18 7:08     Writer: admin

The sentence was confusing and amended. 3dmap can be loaded through AddTrackerData and LoadTrackerData and up to three 3dmaps can be loaded. Even if you load up to three maps, only one object can be tracked at a time. This means that no simultaneous tracking is possible.

Thank you.

 

Leo

Maxst Support Team

Posted Date: 2020-02-18 8:58     Edited Date: 2020-02-18 8:58     Writer: inactive

Thank you, I already validated this myself, but I appreciate your confirmation.

Posted Date: 2020-02-20 4:29     Edited Date: 2020-02-20 4:30     Writer: admin

Good Luck.

 

Leo

Maxst Support Team