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GitHub Unity Scene Example

GitHub Unity Scene Example: https://github.com/maxstdev/MaxstARSDK_Unity_Sample.git

We provide the examples of Unity Scenes at Github for Unity beginners. You can find the examples of Scenes at Assets > ExtraSample > Scenes.

ExtraImageTrackerKnight

Example: How to augment a 3D model(Knight) in ImageTracker.

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ExtraImageTrackerMultiTarget

Example: How to augment 3D models on multiple target images in ImageTracker.

Edit_2018-03-30 14;42;41.jpg

ExtraInstantTrackerBrush

Example: How to draw a line at the detected planar surface in InstantTracker.

Edit_Screenshot_20180330-170420.jpg

We used TrackerManager.GetInstance().GetWorldPositionFromScreenCoordinate().

ExtraInstantTrackerGrid

Example: How to augment a grid with content in InstantTracker.

Edit_Screenshot_20180330-175221.jpg

ExtraInstantTrackerMultiContents

Example: How to augment multiple contents in InstantTracker.

Edit_Screenshot_20180330-173842.jpg

You can augment 3 different sizes or shapes of content at various locations. You can set the each content's location by touching/clicking 1, 2, or 3 in the top right corner.

We used TrackerManager.GetInstance().GetWorldPositionFromScreenCoordinate().

ExtraVisualSLAMBrush

Example: How to draw a line at the learned map environment in VisualSLAM.

Edit_Screenshot_20180330-173109.jpg

Edit_Screenshot_20180330-173052.jpg

Edit_Screenshot_20180330-173037.jpg

We used Camera Anchor world position.

ExtraVisualSLAMKnight

Example: How to augment a 3D model(Knight) at learned map environment in VisualSLAM.

Edit_Screenshot_20180330-165741.jpg