Can i use feature of visual slam to establish mesh directly?
1. SDK Version:5.0.x
2. Development Environment:Unity-Android
3. Tracker/Scanner:BT300
4. License Type(Free / Pro-One Time Fee / Pro-Subscription / Enterprise):Free
5. Target Device(Optional):BT300
Hello MAXST,
I had tried these scenes "ExtraVisualSLAMBrush" and "ExtraVisualSLAMKnight" on sample code:"https://github.com/armaxst/MaxstARSDK_Unity_Sample/tree/master" and built as android into BT300 but it showed nothing(eg. click button no any response).
I expected to establish mesh directly when i move BT300 anywhere that means i will not need to use Visual SLAM Tool App. to save v-slam data in advance.
Any help is very very appreciated, thank you!
Thanks for interest in our MAXST AR SDK.
Did you wanna use sample app of AR SDK 5.0.X?
In that case, you need to download the AR SDK 5.0.X version. (ex. MAXSTARSDK_Unity_5.0.X.unityPackage.zip)
And Visual SLAM Tool and Object Tracker can be used in Video See Through type.
Please download through bottom link.
https://developer.maxst.com/MD/doc/g/release
Francisco
MAXST Support Team
Can i use "v-slam" to establish mesh directly on BT300 by Uniry3D? (only "MAXSTARSDK_Unity_5.0.X.unityPackage.zip", no using "Visual SLAM Tool")
Yes, you can use through VIdeo See Through Type.
Is the purpose of developing with v-slam to placing the content on the object?
If so, you should use the Object Tracker in a MAXSTARSDK_Unity_5.0.X.unityPackage.zip.
But, you need to create a 3dmap with the Visual SLAM Tool that creates and manages the map.
And then, The 3dmap needs to be loaded into the Object Tracker.
Please reference to buttom link.
https://developer.maxst.com/MD/doc/5_0_x/unity/ex/object
https://www.youtube.com/watch?v=ALRVDH_DkMs&list=PLS4FJnCcWItPfSYe1IsBhUyIAYJXdW_gv&index=1
Thanks.
Francisco
MAXST Support Team