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Slow loading time for trackable files for offline use
Posted Date: 2020-05-25 12:25     Edited Date: 2020-05-26 0:40     Writer: developer

Hello we have trained 209 images to use offline tracking and added the files to the code assets. But loading them in trackingData using trackingManager is taking 10 seconds using iOS and 30 seconds on Android. So is there a better approach to have a better performance and faster loading time?

1. SDK 5.0
2. Dev Enviroment: Native Android, Native iOS
4. License type free for now then we will use the pro

Posted Date: 2020-05-26 0:40     Edited Date: 2020-05-26 0:40     Writer: chjee

Hello, developer.


I'm afraid to say that we have no general solutions for that issue.
I recommend you to check out our cloud tracking service.
In that case, images will only be on our cloud so that there is no loading time required to load 2d map files.

 

Here are some documentations for you.

https://developer.maxst.com/MD/doc/5_0_x/features/cloud

https://developer.maxst.com/MD/doc/5_0_x/cloud/unity/setup

https://developer.maxst.com/MD/doc/5_0_x/cloud/andr/setup

https://developer.maxst.com/MD/doc/5_0_x/cloud/ios/setup

 

Don't hesitate to reach out for further support.

Connor

 MAXST Support Team