Object Tracker

Related documentations
Visual SLAM Tool
Tracker Coordinate System
Visual SLAM Learning Guide

The Object Tracker loads the map file and renders 3D object on it.

Please refer Visual SLAM Learning Guide to create a map more precisely while scanning 3D space.

Create Instants
Start / Stop Tracker
Use Tracking Information
Set Map
Add / Replace Map
Change Tracking Mode

Create Instants

>ObjectTrackerViewController.mm

- (void)viewDidLoad
{
    ...
    trackingManager = [[MasTrackerManager alloc] init];
    cameraDevice = [[MasCameraDevice alloc] init];
}

Starting / Stopping the Tracker

To start / stop Tracker after loading the map, refer to the following code.

>ObjectTrackerViewController.mm

- (void)resumeAR
{
    ...
    [trackingManager startTracker:TRACKER_TYPE_OBJECT];
}

- (void)pauseAR
{
    [trackingManager stopTracker];
    ...
}

Use Tracking Information

To use the Tracking information, refer to the following code.

>ObjectTrackerViewController.mm

- (void)glkView:(GLKView *)view drawInRect:(CGRect)rect
{
    ...
    MasTrackingState *trackingState = [trackingManager updateTrackingState];
    MasTrackingResult *result = [trackingState getTrackingResult];
    
   MasTrackedImage *trackedImage = [trackingState getImage];
    [backgroundCameraQuad draw:trackedImage projectionMatrix:[cameraDevice getBackgroundPlaneProjectionMatrix]];
    
    glEnable(GL_DEPTH_TEST);
    matrix_float4x4 projectionMatrix = [cameraDevice getProjectionMatrix];
    
    for (int i = 0; i < [result getCount]; i++)
    {
        MasTrackable *trackable = [result getTrackable:i];
        
        [texturedCube setProjectionMatrix:projectionMatrix];
        [texturedCube setPoseMatrix:[trackable getPose]];
        [texturedCube setTranslation:0.0f y:0.0f z:-0.0005f];
        [texturedCube setScale:0.4f y:0.4f z:0.001f];
        [texturedCube draw];
    }
    ...
}

Set Map

By calling function addTrackerData to register the map file and calling function loadTrackerData, Space can be tracked. To set a map, refer to the following code.

>ObjectTrackerViewController.mm

- (void)startEngine
{
    ...
    [trackingManager addTrackerData:objectTrackerMapPath];
    [trackingManager loadTrackerData];
}

Add / Replace Map

※ You can add multiple 3dmaps to recognize one of multiple objects. We recommend to add up to three maps.

  1. Create a map file refer to Visual SLAM Tool.

  2. Copy the received map file to the desired path.

  3. Set a map.

  4. If you have an existing map file, call function 'addTrackerData' and function 'loadTrackerData' after calling [trackingManager removeTrackerData]

Change Tracking Mode

2 Tracking Modes of Object Tracker:

NORMAL_TRACKING, EXTENDED_TRACKING

  • EXTENDED_TRACKING: Default Setting. Track surrounded environment beyond a trained object.
[trackingManager setTrackingOption: EXTENDED_TRACKING];
  • NORMAL_TRACKING: Track only a trained object.
[trackingManager setTrackingOption: NORMAL_TRACKING];