Instant Tracker
The Instant Tracker instantly scans the planar surface in the camera frame and recognizes the space with sensors. You can find the rendered 3D object on the space.
Starting / Stopping the Tracker
Using the Tracking Information
Creating the Instant Target Data
Starting / Stopping the Tracker
To start / stop Tracker, refer to the following code.
>InstantTrackerActivity.java
@Override protected void onResume() { ... TrackerManager.getInstance().startTracker(TrackerManager.TRACKER_TYPE_INSTANT); ... } @Override protected void onPause() { ... TrackerManager.getInstance().stopTracker(); ... }
Using the Tracking Information
To augment an object using Tracking results, refer to the following code.
>InstantTrackerRenderer.java
public void onDrawFrame(GL10 unused) { ... TrackingState state = TrackerManager.GetInstance().UpdateTrackingState(); TrackingResult trackingResult = state.GetTrackingResult(); ... if (trackingResult.getCount() == 0) { return; } ... Trackable trackable = trackingResult.getTrackable(0); GLES20.glEnable(GLES20.GL_DEPTH_TEST); texturedCube.setTransform(trackable.getPoseMatrix()); texturedCube.setTranslate(posX, posY, -0.05f); texturedCube.setProjectionMatrix(projectionMatrix); texturedCube.draw(); }
Creating the Instant Target Data
You can create new data only when it is not in Tracking state. Refer to the following code.
>InstantTrackerActivity.java
@Override public void onClick(View v) { switch (v.getId()) { case R.id.start_tracking: String text = startTrackingButton.getText().toString(); if (text.equals(getResources().getString(R.string.start_tracking))) { TrackerManager.getInstance().findSurface(); instantImageTargetRenderer.resetPosition(); startTrackingButton.setText(getResources().getString(R.string.stop_tracking)); } else { TrackerManager.getInstance().quitFindingSurface(); startTrackingButton.setText(getResources().getString(R.string.start_tracking)); } break; } }